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Hint: Bad Diplomacy: Using the Q-Specs
----------------------------------
At a laser alarm, use your Q-Specs when you see a little box onthe wall. Press the square button against it. On the left when youare facing the door that reads "No Entry", use your Q-specs. Youwill see a door. Open it to find darts.
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Hint: Bad Diplomacy: Turning off the lasers
----------------------------------
Wear the Q-Specs and look around the laser. There will be a secretbox that you walk approach and press Action. Then, take out yourlaser and zap it. The laser will now be off.
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Hint: Bad Diplomacy: Avoid alarms
----------------------------------
At the Embassy level where you find a clone of Griffin, it helpsto stay near the alarm in each room since the soldiers willactivate it to get reinforcements, and eventually your ammunitionwill run out. The same should be done in the Cold Reception level.
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Hint: Bad Diplomacy: Easy platinum medal
----------------------------------
| Note | This trick requires already having a gold medal on thislevel. Practice the level to learn where all the enemies and 007icons are, as well as the location of the secret room. Then, justrun in very quickly, kill every enemy with one shot (excludingGriffin, who needs two shots), and just escape. |
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Hint: Bad Diplomacy: Bond Moves
----------------------------------
Turn off all three alarm lasers.
Open the secret door at the end of the hallway.
Use your Q-Claw outside, on the porch.
Retrieve the Key Card.
Receive the Passcode Generator.
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Hint: Bad Diplomacy: 007 icons
----------------------------------
The first 007 icon is in the room after you kill the first twomen. The second 007 icon is in the big circle room, on the secondfloor. The third 007 icon is in the secret room at the end of thehallway.The last 007 icon is by the glass cases after the room were yousee the dead man.
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Hint: Cold Reception: Play piano
----------------------------------
Stand next to the piano in Malprave's office and press A to playsome of the 007 Theme.
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Hint: Cold Reception: Rocket launcher and body armor
----------------------------------
Go into the left door and take the picture. Then, go into the nextroom and immediately when you enter, stop. Manually aim at theman's head and shoot him. Then, break the glass and take it out.Go behind the wall thing to find some body armor. Note: When youdo this, the alarm will go off. Jump out, turn the alarm off, andshoot everyone.
Note: You do not have to break the glass to get the rocketlauncher. Go to the room with the second set of plans, then go tothe Malprave picture on the wall and press A. The picture willmove to the side, and you can get the rocket launcher without thealarm going off.
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Hint: Cold Reception: Grenade kills
----------------------------------
When you get to the end of the ventilation shaft with a man with aFrinesi shotgun, shoot him in the head. When he dies, throw agrenade into the doorway. It should ricochet and blow up all theexplosive barrels, killing most of the enemies. Then, two menshould run in. Back up and throw a grenade at the wall. It shouldbounce under you and kill the last two men.
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Hint: Cold Reception: Display case
----------------------------------
To get to the rocket launcher and body armor in the display casewithout tripping the alarm, go to the room that contains theblueprints. There should be a picture of one of the twins on thewall. Approach it and press A. The picture should slide back,allowing you to walk into the display case to get those items.
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Hint: Cold Reception: 007 icons
----------------------------------
The first 007 icon is in the right door when you start. Click thebuzzer to open the door. Note: There are guards in there.The second 007 icon is in the vents, in the rooms on the left ofwhere you start. When you get into the room, use your Q-Laser tounlock the vent. Then, follow it until you find a 007 icon.The third 007 icon is after the elevator. Kill the guard standingthere, then go down the stairs and immediately turn right. Thereshould be a 007 icon there.After using the second elevator, go to the door, but do open it.Use your Q-Claw and go through the vent on top of it. Craw throughuntil you get to the end. Look to the left and try to use your Q-Claw. If you get it, claw through until you get a 007 icon.The next 007 icon is immediately after the previous one. Jump downfrom the vent where you got the last one, and it will be there.The last two 007 icons are in the big room with the gas tanks andguards. Kill all the guards in the room, then look around to findthem.--------------------------------Use the Q-Laser on the first Duct lock and crawl into the duct.Get the access card (Key Card) from middle hallway bookshelf.Take a picture of model Oil Rig in computer room.Use Q-Claw to enter the first two vents (the first vent isstraight away from the door and the second is straight in runningdistance from drop in first vent center).Use Q-Remote to acquire the Security card from the guard. To getthere, turn left upon entering the second vent. It is difficult to
|
Hint: Dangerous Pursuit: Hidden items
----------------------------------
| You can go through a hotel and get a Q | Booster, a Q |
|
Hint: Dangerous Pursuit: Hidden jump
----------------------------------
As soon a you exit the first tunnel with the two guards on thewalkway, take a right, turn followed by a left turn, then a rightturn, then another right turn. This should lead to an area betweentwo buildings with lights and banners hung between them. Therewill be a Q-Boost next to a tree in the middle. Next, take a leftturn, and then a right turn at the corner down the road (not theturn directly in front of you at the road). At the next corner tothe left, you should see a canopy with lights and another Q-Boostin front of it. Back up facing the corner and go through the doorsat full speed. These are the only doors which you can go through.Drive up the stairs at full speed. You will jump to anotherbuilding's roof. This building has armor and a Q-Pulse. Continuedriving at full speed, and boost at the top of the building beforethe Q-Pulse. An intermission sequence will show you crashingthrough the billboard in front of the Q-Pulse. Do this again andyou will jump far out on the road, without the intermissionsequence. This a good thing to do if you want armor, a Q-Pulse, ora little fun.
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Hint: Dangerous Pursuit: Blow up cars
----------------------------------
Keep ramming on a car until it is basically destroyed. After ithas heavy damage, turn around and drive farther, then turn aroundand hit the car at full speed. Then the car should make anexplosion sound and start spewing smoke. Keep ramming the caruntil you hear the explosion.
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Hint: Dangerous Pursuit: 007 icons
----------------------------------
At the start of the level, turn the car around and go to the end(start) of the shipyard. A 007 icon is there.A gas station is at the northwest corner of the map. When youapproach it, men will start shooting at you. Shoot back to destroythe gas station. A 007 icon is located between the burning gaspumps.At the northwest end of the map, there is a warehouse near a pier.Drive around it until you see a hallway. Drive through the hallwayto pick up a 007 icon.There are two more 007 Icons on this level, one is inside thecrate in the beginning of the level. Shoot the crate to reveal theicon, or just drive right through it.The last one is at the northwest end of the map. After you blow upthe gas station, drive along the left side of the street until yousee the icon. You may have to make a U-turn to get to it.
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Hint: Dangerous Pursuit: Bond Moves
----------------------------------
Blow up barrels at first road block.
Shoot barrels to eliminate the enemy in the tunnel.Use Q-Smoke to get rid of the car that follows you during yourpursuit with the armored van.
Stop the van with Q-Pulse on the first try.
Go to the beginning of the bridge on the right, near the greenboxes. Shoot out the glass on the first window of the bridge room.You can slide down the slope and jump in. It is difficult toexecute, and you will miss some Bond moves.
When you first come up from the elevator when you have to fightBloch, if you have saved some SSR 4000 ammunition, fire one shotinto his head. He will run away. Go up to the second floor thenfollow the normal steps for the rest of the fight. You have nowskipped the first part of the fight.
|
Hint: Evil Summit: Towers
----------------------------------
At the start of the level, go through the door at your right.Punch out the guard or take him out with a head shot. Use thelaser on the box and take the sniper rifle. Wait for the snipersto shoot the window out, then take out the two guards at the righttower. Take out the other two guards with your P2K. Get out, andmake sure not to grab the armor. Go in back of the right tower forarmor. Go back and go to the left tower. There will be a guardunder the walkway to the towers. Kill him with the P2K. Take theelevator up, grab the ammunition, and use the remote on thecomputer. Then, take the zip line to the right tower. Take thegrenades and ammunition. Go down the other zip line to the housethat you were at before. Make sure not to fall in the hole or falloff to your death. Take out your grenades and wait for the men togroup up in the shack. Throw in a grenade and repeat until you runout of them. Take the rest out with the sniper rifle and get thearmor. Then, use the remote on the door as much as you want for aBond move and continue the rest of the level.
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Hint: Evil Summit: Survive towers
----------------------------------
Go across from the tower where you can ride to the other tower.When you land, do not ride the other one or you will probably getkilled. Instead, snipe the guards or ride the elevator down anduse the boxes for cover. After about fifty are dead, they willstop appearing. Get the ammunition and go back up the elevator (orif you sniped, ride it down). Make sure the door does not open.You must be good at head shots or you will be killed. Either way,you will get a Bond Move.
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Hint: Evil Summit: Defeating Bloch
----------------------------------
After you shoot Bloch enough with your D17 to make him use his jetpack and get onto the highest level, fill up your own and followhim. There are four platforms, all connected by stairs. Get on oneof the higher two and wait for Bloch to get on one of the adjacentlower platforms. If you are standing in the correct position, youwill be able to see Bloch's head but not his MRL22. This means youcan shoot him in the face with your sniper rifle (SSR4000), buthis rocket launcher will hit the bottom of the platform, not doingany damage to you. A few quick shots to the face and he will go tothe pipe on the top floor. Use your Q-Jet to get on the catwalk inthe middle that Bloch blew up, then use your Q-Claw to get to thepipe. Go through the pipe, pick up his MRL22, and kill him.
Bloch will be equipped with a rocket launcher, which you will needto dodge if you want to stay alive. Run around shooting Bloch witha gun such as the PS100 until he flies up to the second floor.Then, there are four platforms on each side of the main room,which Bloch will jet to clockwise. When he first jets up to thesecond floor, run under the platform he is standing on and pullout a gun such as the UGW or D17 (or if you are very accurate, theSSR 4000). Wait for him to jet to the next platform. If you runout of ammunition for either of these guns, just fire at him withyour PS100. When he does jet, snipe him until about when he landson the other platform then run under the next one, directly underhim. Do this until he flies up to the third floor, blows up theconnector to all the platforms, and escapes through the bluetunnel. Fill up your Q-jet and carefully boost onto the hangingend of the connector. Then, run up as far up as you can to find aQ-Claw mesh above the tunnel entrance. Claw up and take the tunnelinto the main room that you were in as the reporter "Mr.Somerset". Bloch will be hovering in front of the stained glasswindow of Malprave. Pick up the rocket launcher (which you willget automatically) and blow out Bloch once before the time runsout. He will fly out the window. You will fly out the window ontoZoe's jet.
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Hint: Evil Summit: 007 icons
----------------------------------
Once you get all of these and defeat Bloch, you should get aPlatinum medal (if you got enough points), and unlock the CarrierGuard model in multi-player mode.
There are two 007 icons on the first towers where you start. Killthe snipers and go up the elevators to get them.The third 007 icon is on the balcony where they show you if youare on the Operative difficulty setting. Go up on the balcony byusing the ladder and get it. There is also body Armor, and if youuse your Q-laser on the wires the floor in the middle will dropand kill the guard.
The fourth 007 icon is in Silo 1, at the bottom.
The fifth 007 icon at the very right side of the hallway in Silo2.The last 007 icon is at the bottom of Silo 4 by the door.
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Hint: Fire And Water: Hidden weapons
----------------------------------
At the starting position, turn to the right and jump on top of theboxes (by the armor). Scale along the boxes until you are on topof the orange barrel, then turn toward the other two orangebarrels located in front of the white tanks. Next, jump to thesebarrels from the boxes. While on top of the barrels, take out yourgun and look down. Jump and shoot the barrel. You should bepropelled upwards. Use the Analog-stick to land on top of the twowhite tanks. Once you are on top of the tanks, select "Use". Thischeat will give you two frag grenades and an SSR 4000. You can nowsnipe patrolling guards on the rig platforms.
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Hint: Fire And Water: Shortcut
----------------------------------
In the second part of this level (where the giant pumps arelocated), instead of having to turn on the pumps, dealing withkilling everyone else, then getting the timing correctly whenjumping onto the pumps, just refuel your jet pack. Stand on theplatform as close as you can to one of the them and use your Q-Jetto get through the opening in the ceiling.
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Hint: Fire And Water: Quick objective
----------------------------------
Once you use your Q-Laser to open the door lock and the lock thatleads to the ladder, go up the ladder and kill the men that are inyour path. If you do not want to kill the men below, quickly runover to the door and press Action. You will now have completedyour objective quickly.
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Hint: Fire And Water: Killing snipers
----------------------------------
When you are in the oil pumps room, take out your sniper gun andfire at the sniper's feet. They will die instantly. When you getout of the pump room, use the Q-Remote on the green signals.
When you get to the part where there are two snipers on twoplatforms with green signals (or red, depending on if you got thegreen signal at the start of the level), take out your Q-Remoteand put it on manual aim. Click on the green signals. The twosnipers will stay on the platforms, still trying to eliminate you,and fall to their watery grave.
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Hint: Fire And Water: 007 icons
----------------------------------
The first 007 icon is found after chasing away Bloch for the firsttime. After killing the helicopter and the four guards while inthe room, go out the door. Directly ahead is a gas tank. Shoot itto find the 007 icon.After chasing away Bloch, use your Q-Laser and open the door.Then, turn left and use it on the vent. Follow the path until youreach the room. Kill the guards and get the 007 icon in the back-left corner.After getting the second 007 icon, follow the vent back out. Then,go left where the two cranes are located. The third 007 iconshould be there, but watch out for more guards and the helicopter.After getting the third 007 icon, go under the platform whereb#loch stands. The fourth 007 icon should be there.In the pump room, the fifth 007 icon can be found in the backright corner. Kill all of the men first, then get it. You can seeit from the first staircase.After escaping the pump room, the next two 007 icons are locatedoutside where you enter the tower. Do not enter the tower. Killthe two men first, then look around for them.The last 007 icon is located where the helicopter tries to shootyou at the top of the tower. Kill the helicopter, then look aroundfor the 007 icon.
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Hint: Forbidden Depths: Hidden messages
----------------------------------
At the first station you stop at, there is a scrolling messagewhich says "World Domination Seminar".
When you first stop, look at the green scrolling message bar atthe top. It says "Fishing is prohibited while on duty".
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Hint: Forbidden Depths: Destroying automatic machine guns
----------------------------------
To destroy the automatic machine guns, aim at the turret, or ifyou have the shotgun, blast them and the platform holding the gun.
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Hint: Forbidden Depths: CH-6 Rocket Launcher
----------------------------------
Shoot out all four of the blue rectangular lights at the firsttram station where they ambush you. You will get the rocketlauncher as you exit the room.
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Hint: Forbidden Depths: 007 Bond Moves
----------------------------------
Destroy the red button to open door at the first station.Destroy the gas barrels in station 2.
Destroy the three fans.
Destroying the two little red buttons after the three fans
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Hint: Forbidden Depths: 007 icons
----------------------------------
The first icon is found after killing the two enemies on thebalcony that say, "Intruder!"The second icon is located after you kill the other two enemies onthe second balcony that say "Bond located at maintenance station".The third icon is located after destroying the mines Blochlaunches before they touch you. Use auto-aim and it should appearjust before the auto-gun. If this does not work, shoot the clocksat section C-4 and the warehouse with the civilians.The last icon is located in the ventilation duct before the fansand the steam with the red panel.
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Hint: Mediterranean Crisis: Bond Moves
----------------------------------
Go into the vent by the Brig.
Use your Q-Claw three times.
Turn on the Harrier Program.
Open the cage door with your Q-laser.
Use your Q-Remote to blow everyone away by the jet.Kill the man in the helicopter with a sniper rifle.Help the hostage.
Turn on the missile program.
Go down the cable wire. then jump off by quickly pressing Action.Press the button to save Zoe.
Use your Q-Remote to launch the missile.
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Hint: Mediterranean Crisis: 007 icons
----------------------------------
The first two 007 icons are where you start; one on the deck andone in the Brig.The third 007 icon is in the vent that starts in the Brig.The fourth 007 icon is in the vent that starts in the room whereyou see your first white suit guard.The fifth 007 icon is after the sniper. After killing the guardsand the sniper, go to the room where you see the white suitedguard and kill him. Then, go outside and it will be there on thedeck.The sixth 007 icon is also by the sniper. Look around the roomwhere you saw the sniper.The seventh 007 icon is near the tall staircase. Go under thestaircase and it is hidden behind some crates.The eighth 007 icon is after the hostage is saved by using your Q-laser. Go outside and go down the little hole. You will land ontop of it.The last 007 icon is down by the gas barrels where Zoe and the twothugs are located.Hint: Mediterranean Crisis: See Zoe's underwear:When you quickly save Zoe, she will crouch behind some boxes. Zoomthe SSR 4000 in under her legs to see her underwear.
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Hint: Night Of The Jackal: Killing Carla
----------------------------------
Use the following trick to kill the lady at the end of the levelwith a Bond Move. Start shooting at the lady until she is standingin front of the machine. When she is there, move to the right wallbehind the boxes. Next to you is a green action button. Press A onthis to knock her in a ventilation shaft with a fan blades on thetop, which will chop her to bits. You will then be credited for aBond Move.
Use the following for an easier way to kill her. When you open thedoors that leads to the room where she is located, do not enterthe room yet. Instead, shoot the gas barrels behind her to giveher some damage. Then, enter the room and position yourself underher, so that you can shoot her through the grid floor. Just keepshooting at her, and when she is in front of the lift, go behindthe crates near the right wall of the room and activate thebutton. The lift will then push her into the fan. By doing this,you can easily kill her without getting hurt, and you will also becredited with a Bond Move.
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Hint: Night Of The Jackal: Women in the shower
----------------------------------
Before you enter the shower room, kill the sniper and jump over tosteal his gun. Enter the shower room slightly, then aim and lookthrough the sniper rifle at the shower.
When you enter the house through the balcony, there is a showerscene. To get a better view of the "hologram", go out to thebalcony. Over to the right (when exiting the house) is a balconywith a sniper that you shot earlier. Carefully make your way tothe balcony he was in and jump in. You will pick up a SSR4000 oranother sniper gun. Go back to the shower, without getting closeenough to get the cut-scene. Press L to zoom in and the C-stick tozoom closer.
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Hint: Night Of The Jackal: Avoiding guards in kitchen
----------------------------------
When you have to run through a kitchen and you will always hitsomething onto the floor. A guard or two will rush in toinvestigate. You can avoid knocking those things over by pressingTriangle to jump over them.
When you go into the kitchen, go through using the left or rightpath. If you go through the middle, a guard will see you and startshooting.
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Hint: Night Of The Jackal: Destroying helicopter
----------------------------------
At the end of the level, after you have killed the lady in thegreen suit you will have to face a helicopter. At the bottom ofthe left hand corner on the rooftop is a a MRL-22 rocket launcher.Shoot it four or five times at the helicopter and you will have aneasy kill. You may have to shoot a few machine gun rounds at thehelicopter if you were not successful.
Note: This trick will work on any chopper in the game if you havethe time and the gun. To destroy the helicopter on the roof, waitfor the round one to leave. After that, an armored chopper willappear. Take out your sniper rifle (SSR4000) and use L to go tomanual lock mode. Zoom in with the C-stick, still on the chopper.Focus on the pilot (mainly the head) and shoot him. This will giveyou a Bond Move. The chopper will not be destroyed completely. Itwill go out of control and crash into a building.
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Hint: Night Of The Jackal: Armor and weapons
----------------------------------
In the first part, after killing all the enemies, break the shopwindows to find armor and weapons inside.
You can get ten bullets for the SSR 4000 in the corners of thekitchen. By looking around, you can have enough sniper ammunitionto kill the Jackal.
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Hint: Night Of The Jackal: Items
----------------------------------
Walk around on the streets to find items such as a Frinshi shotgunand some body armor. If you are trying for a platinum medal, therewill be one or two 007 icons in the windows.
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Hint: Night Of The Jackal: Bond Moves
----------------------------------
Jump over and get the sniper on the balcony.
Walk through the door into the building.
Use the Q-Claw.
Save hostages.
Open the secret door.
Open the elevator.
Press the secret button to push the girl.
Destroy the helicopter with your sniper rifle.
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Hint: Night Of The Jackal: SSR 4000 sniper rifle
----------------------------------
Get to your first Q-Claw location on that stage and jump to yourleft onto a platform where there was a sniper.
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Hint: Night Of The Jackal: Double FSU-4
----------------------------------
When Carla runs in front of the mechanical arm, do not push thebutton and knock her into the fan. Instead, shoot her until shedies. When you go up the ladder to get to the roof, you can findtwo FSU-4s there.
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Hint: Night Of The Jackal: Fluffing pillows
----------------------------------
When you enter the bedroom, go to the head of the bed. Aim andshoot at the pillows. Some dust will fly out of them and you willfluff the pillows.
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Hint: Night Of The Jackal: The World Is Not Enough theme
----------------------------------
Go inside the building and enter in the bathroom. Stay there justlisten to the music, which is the song from the main menu of TheWorld Is Not Enough on the PlayStation. The song ends when youexit the embassy.
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Hint: Night Of The Jackal: 007 icons
----------------------------------
The first 007 icon is in a shop on the streets. Jump on the car,and when you see the icon, jump over to it to get it.The next 007 icon is on the balcony where you can get a sniper bykilling the guard.The third 007 icon is in the room where the lady is crying. Itshould be behind the table.The last 007 icon is on the top of the building where you kill thehelicopter. You have to get it last, or you will die from thehelicopter. It is located behind the crates.
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Hint: Poseidon: Computer screens
----------------------------------
All the computer screens show the oil rig from The World Is NotEnough.
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Hint: Poseidon: Hidden weapons
----------------------------------
Go through the small vent (use the Q-Laser to open the door) whenyou enter the level. Shoot the man pacing the room, then use thelaser to open the vent again. Next, use the Q-Decrypter to openthe door to the right. Shoot the man standing there and pick uphis gun. Then, move to the sides of he room. There will be a PS-100 on one side and two grenades on the other side.
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Hint: Poseidon: 007 icons
----------------------------------
The first 007 icon can be found where you start. Turn to the bigvent and use your Q-laser to find a 007 icon and body armor.The next 007 icon is in part two. After killing the men in thewhite suits and completing your objective, turn right and shootthe gas barrels. Get the 007 icon behind it.The third 007 icon is in the big room where the automatic machineguns are. Look around to find it.The fourth 007 icon is found after completing your secondobjective. It is in the small room on the right.The last 007 icon is in the room with the submarine. After comingdown the stairs, turn right so you are under the staircase. Useyour Q-laser by the vent and crawl through. On the right will be a007 icon.
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Hint: Poseidon: Double Bond moves
----------------------------------
Reach the room where the auto guns are located, and at each boothwhere you download information into Poseidon to make it crash.Quickly tap B(2) (Default "Setup 1" for gadget) to get two BondMoves for each booth.
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Hint: Precious Cargo: Bond Moves
----------------------------------
Shoot the thug in the very first helicopter.
Disable the car after the helicopter. You can disable cars byblowing out a tire.Disable the van without harming anyone in it. You can harm themafter it is disabled.
Disable the next two cars that come at you.
Destroy the gas cans when you are surrounded. If you shoot aperson, this Bond Move will not count.Disable the following car after being surrounded.Shoot the second van with the CH-6 without hitting anything else.Shoot the helicopter with the CH-6 without hitting anything else.Destroy the gas station.Destroying the gas cans when you first enter the factory on theleft side.
Destroy the rocket launcher thugs.
Shoot the gas cans near the forklift at the end.
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Hint: Precious Cargo: Quick helicopter kill
----------------------------------
After the part in which Zoe says "James, we're surrounded!" andyou drive to the right after eliminating the enemies, you willpass through an alley. At the end of the alley you will reach apark setting. Fire a missile straight ahead and slightly upwardsas you exit the alley. The missile should explode on the face of abuilding, yet destroy an incoming helicopter without taking thetime to aim at it. You can now concentrate on shooting out thetires of the car that is after you.
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Hint: Precious cargo: Move the forklift
----------------------------------
Do not use the KA-57 at all. When you get to the last part, whereyou have to open the security door, kill all the people, but donot open the door just yet. Take out your KA-57 and aim at theback end of the forklift. Pump all your bullets into it, and youwill cause it to move out from behind the boxes. You can also dothe same thing with the Golden CH-6.
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Hint: Streets Of Bucharest level: Destroying tanks
----------------------------------
You will encounter two tanks at the end of the level. Fire yourmissiles at the train that passes over head. Aim for the redtanker car, and it will explode and also destroy the tanks.
When you see the train on the bridge with the two tanks beneath,the train cars will follow a pattern as follows:
( )[||][ ][ ][||]( )
The "( )" is an explosive car, a "[||]" is a box car with thedoors open, and a "[ ]" is a box car. When you can see throughboth openings in an open box car (the one preceding the explosivecar), shoot your cannon. The shell will hit the explosive car,giving you a quick victory. A slight lag is acceptable, since youcan even shoot just when the explosive car is in your pointer.However, you may not want to do this, as it is very inaccurate.
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Hint: Streets Of Bucharest: Shoot tires off cars
----------------------------------
Go directly behind a civilian car and run into it, firing yourmachine guns. If done correctly, you will hear a noise. Hit thebrakes, and you will see that you have shot the car's tire off.
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Hint: Streets Of Bucharest: Broken fire hydrants
----------------------------------
When you see small red box-looking objects on the side of theroad, shoot or run them over. They will spurt water all over theplace.
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Hint: Streets Of Bucharest: 007 icons
----------------------------------
The first 007 icon is located in the first part of the level. Whenthe second car starts firing at you, turn around. There should betwo arches. Go under the one on the left and turn right (or viceversa) and it should be there.The second 007 icon is in the train station. When you enter, goall the way to the right where some trains are parked. It shouldbe located there.The third 007 icon is in an alley. On the way to the train stationthere is a road block. To the left should be an alley. Go in.There should be missiles and armor. Go back through the alley onthe way back from the train station and it should be there.The fourth 007 icon is located after the second jump. If theintermission sequence appears, line up the car on the drop.The fifth 007 icon is found on the second part of the level withthe tank. When the two armored cars and the truck with the gastank drives by, destroy the gas tank as soon as possible. Youshould fire through it.The last 007 icon can be found when the two helicopters appear.Destroy the helicopter to the right as soon as possible.
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Hint: Streets Of Bucharest: Bond Moves
----------------------------------
Using Q-Slicks.
Destroying the two helicopters by the train tracks.Making two big jumps.Driving on two wheels after getting the second item.Destroy the gas barrels by the enemies.
Destroy the helicopter.
Destroying the helicopter and everything below it.Destroying the gas barrels when you have Q-Specs on.
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Hint: Poseidon level: Alternate intermission sequence
----------------------------------
In the room that has the switch for the Auto-Guns, punch out theguard to get a card key. It will be on the end of the table on theright, facing the main room. Then, complete the level. Theintermission sequence will show Bond having some fun with Zoeinstead of getting knocked out with the gas . You will also startat a different point in the Mediterranean Crisis Level.
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Hint: Trouble In Paradise: Avoid security cameras
----------------------------------
When you have to get into the Identicon complex, use the Q-Claw onthe pipeline, as R explained, to avoid security cameras and get aclean shot at the guard's head in the first room.
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Hint: Trouble in Paradise: Save health
----------------------------------
Once you have killed the men with your fireworks and are movingalong, instead of killing the other men, hide behind the box wherethe body armor is located. They cannot see you from there.
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Hint: Trouble in Paradise: Hiding behind crates
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When you shoot the chain holding the crate, and keep goingstraight. An intermission with four men approaching will begin.They will look at the crates with the body armor behind them. Yougo over to the crates, then crouch and hide behind them. The fourmen will just run right by you without knowing you were there.
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Hint: Trouble In Paradise: Enter the Armory
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Use the Q Claw to get up on to roof at the start of the level,Move right along the roof to the entry hole. Drop down theentrance, turn and face into the inside of the building, then holdL to crouch, and move forward with L still held until you dropdown and are facing the guard with his back to you. Move slowlytowards the guard, and once behind him, punch him. He will dropthe keycard for the Armory. Inside the Armory are four grenades,armor and a rocket launcher.
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Hint: Trouble In Paradise: Easy gold medal
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To achieve the Golden Gun bonus, get the gold medal on the firstlevel. To do this, get as much accuracy as you can, take as lesshits as you can, and do all the Bond Moves (shooting barrels toexplode, shooting vital enemy characters and find secret areas).
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Hint: Trouble In Paradise: Key card
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There is a locked armory to the left if you entered through thefront door. It contains grenades and a bazooka. To get the keycard, enter by using the Q-claw on the vent outside. At the end ofthe catwalk you will drop down and see a guard facing away. Dropin, get directly on top of him, and hit him with your fist. Heshould go down with one or two hits and you will get the key cardif you are close enough.
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Hint: Trouble in Paradise: 007 icons
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The first 007 icon is on top of the building. Use your Q-Claw toget on top of the building, then follow the path to find it.The second 007 icon is found after you go down the elevator. Youwill see it sitting on the boxes in the back right corner.The third 007 icon is in the room with plants sitting on thetables. It is on the left side of the room.The fourth 007 is located after you find the vials that Nightshadewas looking for. Go up the stairs and look to the left.
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Hint: Trouble In Paradise: Bond Moves
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Open the front door with the Q-Decryptor.
Use the Q-Claw to get on the roof.
Open the other large door.
Open the armory door.
Open the locked gate with your laser.
Shoot the canister on the back of the forklift.
Shoot the cable that drops a box on one of the guards.
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Hint: Multi-player mode: Using the Q-Claw
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If you turn the Q-Claw on, you can claw on to almost any surface.You can also use it to escape if you are being shot at.
You can use your Q-Claw as a weapon. Shoot it at an opponent as ifyou were using it correctly. If you hit him or her, it will do asmall amount of damage. Hit them about twenty times to kill them.Remember to hold Gadget.
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Hint: Multi-player mode: Castle level easy kills
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Get a Grenade Launcher (G-Launcher) or an SSR400. If you haveeither of these guns, take out your Q-Claw. Use it on the walls ofthe castle until you get to the very top of the level. If you havethe SSR400, use the zoom feature to snipe your opponent every timehe walks into the bottom of the level. If you have the GrenadeLauncher, use its secondary fire and shoot down cluster grenadesthat spread on impact. Both tactics work very well.
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Hint: Multi-player mode: Dungeon level secrets
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Face the three jail cells, then turn to the left and shoot thebrick that stands out from the wall with the wood frame around it.After doing that, the middle cell should open, allowing you toenter. If your character gets locked inside, shoot the block toget out. To make a wall explode, go to the middle of the arena bygoing up the first set of stairs. Then, look at the large woodendoor. Look to the left and walk over to the wall. You should seetwo brown barrels and some body armor. Stand back a bit and shootthe barrels. The wall will explode, allowing the your character toget the body armor. Note: The wall will stay open for theremainder of the match.
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Hint: Multi-player mode: Dungeon level flying
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Select the Dungeon in multi-player mode and leave the weapons tothe default setting. Go to the door at the top of the stairs. Useyour FSU4 and switch functions to get the bombs in the gun. Then,go over to the door, step back so that you are at the top step ofthe stairs, and fire one of the bombs at the door. If donecorrectly, you should go flying backwards to the bottom step onthe bottom stairs. You can also try this with another method.
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Hint: Multi-player mode: Get run over by a train
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Select multi-player mode and choose combat training. Select acharacter and options as normal, then go to the Escort level. Goto the train station and move on the rail. Wait and you will heara train sound before getting struck.
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Hint: Mult-player mode: Easy win
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Select the Town level, set your first weapon as an SSR4000 (thesniper rifle), and put on the Q-Claw. Use the Q-Claw to go up tothe tallest cone on the tower. When up there, hold B to stay up,then shoot at people (or bots). Zoom up with L. To zoom extra,
| press C | stick Forward. To zoom out, press C |
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Hint: Multi-player mode: Jump high as possible
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Make sure you have jet packs and rocket launchers on. Look at thefloor with the camera. Jump while looking down. While in the air,shoot the rocket launcher to the floor under you. You will geteven higher. Then, use your jet pack to get higher still.
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Hint: Killing white snowsuit armored men
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In the level where you are supposedly a journalist, use a shotgunblast to kill the people with white snowsuit armor. If it missestheir face, it penetrates their armor anyway.
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Hint: Destroying helicopters
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If there is a helicopter shooting you, a regular gun takes a longtime to destroy it. However, if you have a Sniper Rifle (SSR4000), use it to snipe the man's head in a helicopter. Forexample, Mediterranean Crisis has two helicopters to be destroyed.Use an SSR 4000 on one, and the machine gun on the second.
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Hint: Turn off alarm
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If a guard trips an alarm, you can turn it off by pressing any ofthe alarm buttons.
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Hint: Using Regenerative Armor
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After getting the Regenerative Armor, the only way for it to beused is if your armor is blinking. It will then regenerate up towhere it will no longer be blinking.
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Hint: Goldengun/P2K rapid fire
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While using the gun, press Z to go to its secondary function.While the gun is changing, hold R to fire. It will fire rapidlyand will unload the clip.
On a level where you the Golden Gun (for example, Trouble InParadise), turn on the silencer (alternate fire). While he isputting the silencer on, hold L and aim at a target. While he isstill putting it on, hold R to fire. It will not fire yet. When heis done putting on the silencer, you will start to fire quickly.If you want to do it without the silencer, turn it on, then turnit off. When he is taking it off, hold R and it will have the sameeffect.
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Hint: FSU-4 grenade launcher
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Press Z (secondary function) to turn the FSU-4 into a grenadelauncher.
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Hint: FSU-4 rapid fire
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Turn on the secondary function, then press Z and hold R until theammunition is spent. It wastes lots of ammunition but has veryfast fire rate.
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Hint: MRL-22 homing capability
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| In multi | player mode, take out the MRL |
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Hint: Bond Moves
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When you see a helicopter, destroy all surrounding enemies. If youhave a sniper rifle, take it out and hide until it stops firingits missiles and machine gun. Then, snipe him out to get a BondMove.
If you are having trouble finding all the Bond Moves, complete thegame and keep watching. The game will go through all Bond moves.
To see all of the Bond Moves in the game, get a bronze metal orhigher in all the levels to see a FMV sequence featuring all ofthem.
An easy way to get more points is to take few shots, get more headshots, do not use too much ammunition, shoot barrels with enemiesnext to them, and do special moves.
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Hint: Easy Gold and Platinum ranks
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On all levels with Gold and Platinum points higher than 90,000,just set the difficulty to "Agent" or "00 Agent" instead of"Operative". The higher the difficulty, the more Bond points. Forexample, the Poseidon level is basically the same on anydifficulty and you get more Bond points. This trick is worthwhileon levels from Night Of The Jackal and higher.
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Glitch: Bad Diplomacy: Floating Bond
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After finishing the level, immediately before going out the doorto complete the level, jump up into the air. James Bond shouldstart to float.
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Glitch: Cold Reception: Unlimited Bond Moves
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At the end of the level just before the room with the repel cable,you have to unlock a security door with your Q-Remote. When youget the program in the room, go up to the security locked door.Use the Q-Remote to unlock it and take care of the Super Thugs.Then, go back to the room where you got the security door program.Use the Q-Remote. The Bond music will play and you will see the007 symbol at the top of your screen. Go back up to the securitydoor and use the Q-Remote again. You will hear the Bond music andsee the 007 symbol again. Keep repeating this to accumulate BondMoves.
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Glitch: Cold Reception: Spinning guard
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After using your Q-Decryptor on the mainframes, escape to theelevator. After riding it down, walk off it and look above thedoor, but do not go in. Use your Q-Claw on the on the pad to getinto the vent. Once you reach the end, look to your left, and clawto the other vent. If you fall off, you will be detected and willnot be able to do this trick. Move along this vent to theintersection with two grills, but do not unlock them. If you havea Golden Gun, press Z to put a silencer on it. Wait until twoguards are in good sight of each other, and then shoot one untilhe dies, or shoot his head. Because you are using stealth, theother guard will not know you are there, will go on alert, andwill begin to spin around in circles.
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Glitch: Dangerous Pursuit: Crash game
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As soon as you enter the main town after the first tunnel start tohave a little fun with the civilian cars. You can actually makethe cars blow up or flip just by ramming into them a few timesuntil you see and hear an explosion. Also try shooting their tiresout. Start off with a busy intersection and shoot out a coupletires of some civilian car until they cannot move anymore. Waituntil another car reaches the intersection and do the same to it.Eventually there will be a huge pile up of cars in theintersection. If make the cars explode, as you progress throughthe level you will find destroyed cars all over the level becausethe game recycles the car objects through the level to savememory. Eventually your game will freeze. Make sure not to shootthe cars too much or they will blow up and the mission will end.
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Glitch: Evil Summit: Elevator rail floats in mid-air
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After killing all the guards and snipers, go to the second toweron the left to ride the elevator. About halfway up, jump off thefront of it and try to land on the platform below. Be careful notto jump over the fence surrounding the level, as you will die.When the elevator comes back down, the railing will be floating inmid-air. Repeat this to move the rail higher.
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Glitch: Forbidden Depths: Flip over Nigel's hovercraft
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When you first see Nigel, take out the shotgun. Shoot the rightside of his hovercraft two or three times. After doing this, itshould flip over. All you should see is the bottom of hishovercraft. Nigel will still lay bombs and talk to you.
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Glitch: Mediterranean Crisis: See through ground
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After you get to the part where Zoe says, "James I saw, wait, whatthe?". Go up the stairs and kill the two men shooting at you.Before going up the second set of stairs, take out your sniper andshoot the man above that is throwing grenades at you. If you shoothim, he should fall and you can see him through the ground.
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Glitch: Streets Of Bucharest: Undamaged tanks
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When you are in the tank at the end of the level, you willencounter two other tanks that are firing at you. If you aimquickly enough, you can destroy the train, tanks, and bridgebefore the intermission sequence featuring the tanks. After that,you will see the bridge falling on the tanks, but not harmingthem. Then, there is a short intermission with Bond's tank, withhalf of it chopped off.
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Glitch: Trouble in Paradise: Go to very bottom of level
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As you start out the level, use the Q-Decrypter to open the doorand enter. An intermission sequence will indicate that there is anintruder. Just when it ends, press A. You should transport to thevery bottom of the level. You can explore it and see that it isvery messed up.
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Glitch: Multi-player mode: Float in mid-air
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| To float in mid | air on the multi | | continue to float in mid | air if continued to hold B for the Q |
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Glitch: Height
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When you get a gadget, look for a "techy" thing. The height of thetech is your arm level. Then, compare the height of the thing withhow far it is from the ground. You will see that James Bond isvery short in the game.
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